Knowledge base
NETWORKING
How players find, reach, and fail to reach your server.
- 5 entries
- Concept reference
Networking is the invisible half of hosting. Players type an address, the client resolves it through DNS, connects to an IP on a port, and either reaches the server or produces one of a handful of terse errors.
Understanding ports, DNS, SRV records, and address types turns “it will not connect” from a mystery into a short checklist — and explains why hosted servers sidestep most of it entirely.
Minecraft Server Ports Explained (25565 and Beyond)
Which port a Minecraft server uses, what TCP and UDP carry, when to change the default, and how hosted servers hide port configuration from you entirely.
Read entry Networking · Updated 2026-09-11DNS for Minecraft Servers: Names Instead of Numbers
How DNS turns a server address into an IP, what A and SRV records do for Minecraft, why names survive IP changes, and how hosted subdomains simplify it all.
Read entry Networking · Updated 2026-09-11Minecraft SRV Records Explained (Custom Domains, Any Port)
SRV records let a domain resolve to a Minecraft server on any host and port, so players type a plain name with no port. What they do and when you need one.
Read entry Networking · Updated 2026-09-11Minecraft Server IP Addresses: Public, Private, and Shared
Public versus private IPs, why your home address changes, what carrier-grade NAT does to self-hosting, and why hosting keeps your home IP private.
Read entry Networking · Updated 2026-09-11Minecraft Connection Issues: Causes and Where to Look
Why players cannot connect: version mismatches, whitelist blocks, wrong addresses, closed ports, and server-side errors — checked in the fastest order.
Read entryKNOW ENOUGH TO START?
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